SLOWLIGHT

The galaxy of Slowlight

Whoever holds the gates holds the galaxy. These are the powers fighting over them.

The Kapihan Dominion

The dynasty that seized the permanent gates. It starves rebel worlds by cutting their gates, rules by fear and lies, and keeps order only to keep its power.

The Seal Fleet

The Dominion's navy. It "seals" illegal wormholes, raids their stabilisers and pays bounty hunters.

The Bureau of Tidings

The Dominion's office of truth: official prices and official news, some of them deliberately false.

The Open Way

The rebels: hole-weavers, couriers and deserters. Scattered and divided, but their records are usually right.

The Red Belt Republic

Mining worlds in open revolt, under siege. Whether they hold depends on what the players bring them.

The Starshore League

Merchant worlds that look neutral, deal with both sides and run guns to the rebels.

The Nomad Clans

They live inside the wormhole network and answer to no one. They sell guidance and maps.

The Pirate Barons

They feed on chaos and work for whoever pays: sometimes the Fleet, sometimes the rebels.

The Ruinmakers

Someone built wormholes long before the Dominion. Deep explorers keep finding what they left behind.

Every story arc is optional. Trading and exploring stand on their own.